The first one is a reel I cut recently and the second one I did a little while back and below that are some more current projects. I've done everything from working in studio settings using Flash to traditional frame by frame paper animation for independent film. I have bunches of work posted on my youtube channel that shows my variety of work if you get the time to check it out.
Some animation I did with my buddy Roberto for a documentary. We used ToonBoom/Harmony. Sadly the band didn't like how they were portrayed so it didn't make the final cut. It was fun to do. Used a combination of frame-by -frame and builds. It would be fun to do more of this stuff.
Here's an ad for MATC done entirely with symbols in Adobe Animate!!! It's been awhile since I did the Flash thing. I've been working mostly in Toon Boom...but it's fun to branch out.
Toon Boom Animate Pro 3 using mostly a character rig...a little frame by frame.
Hand drawn frame by frame in Toon Boom.
Frame by frame in Toon Boom
Rough test in Toon Boom
Animated Logo Design for a Milwaukee production company
Rotation/Character Design
I like these guys. A little squash and stretch and an extra frame or two at the top for hang time.
I had alot of fun doing this guy.
This is an animation I did for the French CBC in Canada in Adobe Flash. Sorry for the low quality.
Playing around a little with timing and rigging in Toon Boom.
Rough 4-legged walk cycle
All frame by frame. I like how the timing and squash and stretch worked out.
I love doing FX animation. It's creative and not as restricting as character stuff because at some point you can just say "fuck it" and change direction, make something disappear, and nobody will call you on it.
I did these segments for a film called "Destiny" by Rubin Whitmore II. He wanted them to pop, be a little surreal. I came up with the squiggly lines and funky style in toonboom and then exported them as PNG sequences that they used in After FX. Turned out pretty cool.
Here's something I did as an example in one of the classes I taught at the Art Institute. I wanted to get students moving the camera around and experimenting with weight and timing.
More FX work. I love doing water because you can just get lost in it.
This was a claymation animation for a 48 Hour Film Fest in Milwaukee. I did it with my buddy Berto and we got very little sleep. We were given a genre (holiday film), A line of dialogue (I forget), and a prop (the letter at the end) and tasked with completing it in two days. We chose to do stop-motion. We were idiots. It gets a little long in the middle.